SYSTEM: ONLINE

๐Ÿ‘จโ€๐Ÿ’ป Dad's Lab

The stuff I build when the kids are asleep. Half of it is what makes the rest of this site possible.

๐Ÿ—๏ธ

Foundry

My solo AI consulting practice โ€” GEO optimization and websites for small businesses.

foundry-core holds the reusable brain (patterns, not client particulars). Real client engagements each live in their own isolated repo โ€” an aviation client, a pet-screening SaaS build, more in the prospect pipeline.

๐Ÿ–ฅ๏ธ

Foundry Command Center

A real-time fleet + Claude Code monitor I built before any of this week's stuff.

Phase 1 (walking skeleton) is complete โ€” CPU sparkline, live Claude session tracking, a plugin-based widget framework. This is basically the ancestor of the Fleet Status panel below.

๐Ÿค–

Sparky (Foundry Voice)

The spoken front-end Asher named โ€” you talk, it thinks, and commits the result to git.

Wake word โ†’ transcript โ†’ note โ†’ commit works end to end against a live mic. Still answers to "Hey Jarvis" for now โ€” the "Hey Sparky" wake model's training data is ready, just not trained yet.

๐Ÿง 

LifeOS

The AI harness actually running this session โ€” memory, hooks, dashboards.

What's building all of this in the first place, tonight included.

๐Ÿ”ง

Foundry Personal

My own from-scratch equivalent of LifeOS โ€” Foundry-native, not a fork.

The upstream project (danielmiessler/LifeOS) runs in an isolated sandbox as a reference. The plan is to end up with my own version, built on Foundry's own primitives.

๐Ÿ‘จโ€๐Ÿ‘ฆโ€๐Ÿ‘ฆ

Foundry Family

A private, local-only project on figuring out what actually works for each kid.

Stays off any remote/shared system on purpose โ€” some things are just for us.

๐Ÿ–ง Fleet Status

NODE-ORIGINworker
platform
Windows 11
cpu
Intel i7-13620H
ram
64 GB
gpu
RTX 5060 Ti ยท 16GB VRAM

Runs LifeOS, builds this site, pulls the Mac nightly.

NODE-MACsource
platform
macOS 26.5.2
cpu
Apple Silicon
ram
โ€”
gpu
โ€”

sparkys-macbook-pro โ€” where Sparky and the Unity games actually live.

HARBORknown, not connected
platform
โ€”
cpu
โ€”
ram
โ€”
gpu
โ€”

The gaming PC โ€” mentioned in foundry-command-center's own fleet list. Hasn't joined this setup yet.

๐Ÿ”— Quick Links

๐Ÿ“œ Build Log

What actually happened, in order.

Night 1

  • โ€ข Fixed a Windows bug where hooks/statusline silently failed โ€” bare script paths need an explicit interpreter.
  • โ€ข Got ElevenLabs, Cloudflare, and codex all verified working end to end.

Night 1, later

  • โ€ข SSH'd into the MacBook Pro over Tailscale/LAN โ€” pulled every personal project (~33GB), AMSI excluded on purpose.
  • โ€ข Scheduled a nightly 8pm pull so the Mac and this machine stay in sync automatically.

Night 1, family stuff

  • โ€ข Built hopkinslifeos.io from scratch โ€” landing page, game room, Memory Match.
  • โ€ข Deployed it live on Cloudflare Pages. Split the shared brain into its own private repo so nothing personal risks landing on a work machine.

Night 2

  • โ€ข Added Zachary's Corner (bubble pop, color mixer) and two more games for Asher (Star Catcher, Critter Pop).
  • โ€ข Built this page. Found Unity Hub already installed โ€” the actual Editor is next, once Josh signs in once.

Night 2, later

  • โ€ข Added a real nav bar, high-score persistence on two games, favicon and social preview metadata.
  • โ€ข Went back through everything pulled from the Mac to make this page actually accurate โ€” turns out Foundry Command Center already existed before any of this week's work, Sparky's wake word is still "Hey Jarvis" pending training, and there's a whole second Foundry brain just for figuring out what works for each kid.

Built one late night at a time. ๐ŸŒ™